Teenage Mutant Ninja Turtles: The Hyperstone Heist Cheats For Genesis
Get all the inside info, cheats, hacks, codes, walkthroughs for Teenage Mutant Ninja Turtles: The Hyperstone Heist on GameSpot.
Sega Genesis: TMNT – The Hyper Stone Heist – HARD Ending
Tail end of the Super Shredder fight and the ending you get when you beat the game on HARD
Teenage Mutant Ninja Turtles Turtles In Time on Sega Genesis
While it was nice when Konami couldn’t release a game that was already on the SNES onto the Genesis without making into a original version, it would of been great to see Turtles in Time on the SEGA console.
A mod by bgvanbur Big Apple 3AM (Turtles in Time)
Mod download https://www.romhacking.net/hacks/3011/
Teenage Mutant Ninja Turtles – The Hyperstone Heist (Genesis)
Full Playthrough WARNING: Cheats are used.
Teenage Mutant Ninja Turtles: The Hyperstone Heist (Genesis) Playthrough
A playthrough of Konami’s 1992 license-based beat ’em up for the Sega Genesis, Teenage Mutant Ninja Turtles: The Hyperstone Heist.
Played on hard mode with Michelangelo.
Nintendo’s policies of the time prevented their third party publishers from releasing the same games for both Nintendo and Sega platforms. That didn’t stop Konami from remixing a couple of their hits for the Genesis, though, and after years of being left on the sidelines, Sega fans finally got a Ninja Turtles game to call their very own.
Hyperstone Heist plays almost exactly like Turtles in Time (https://youtu.be/JnBjDrJufHg ) did on the Super Nintendo, but with a few tweaks. It moves at a slightly quicker pace, there’s now a dedicated dash button, and you can no longer throw enemies in to the screen.
But as similar as the games are, this isn’t Turtles in Time, nor is it really an “original” game: most of it is made up of assets recycled from Konami’s previous TMNT games. There are a couple of neat surprises, though. You get to fight Tatsu from the movie, and the third stage is an updated take on one of the levels that was exclusive to the NES version of the first arcade game (https://youtu.be/1doJfcmZrQI ).
As per the plot borrowed from The Manhattan Project (https://youtu.be/3ym1QmBNrX4 ), you battle through five extremely long stages in your attempt to save Manhattan from Shredder and Krang. The stages are broken up into multiple parts, but the game feels artificially drawn out thanks to the lack of variety and the seemingly endless waves of attacking foot soldiers. All of the games in the series do this to some extent, but The Hyperstone Heist likes to push its luck in this regard, especially when you consider that one of the stages is a boss rush. It doesn’t feel as carefully considered and constructed nor as high budget as Turtles in Time did, but that’s not to say that it’s not fun or worthwhile.
The same goes for the presentation. The character sprites are sharp and vibrant and the animation is smooth, but the backgrounds tend to be pretty bland due to their lack of depth and color. The FM music is excellent – it really stretches the Genesis’s sound chip, and the couple of tracks that were composed specifically for this game are awesome – but like in Konami’s other games on the system, the digital effects sound awful. The drum samples, orchestra hits, and voice clips are loud, raspy, and distorted.
The Hyperstone Heist is a very good game, but it is also one that feels like it was put together as cheaply and quickly as possible from parts that were already lying around. It’s fun, no doubt, and even better with a friend, but I don’t think it ever quite lives up to its arcade and Nintendo counterparts.
No cheats were used during the recording of this video.
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